Friday, April 7, 2017

Battle Arena PrePro Work in Progress

Battle Arena-

I want my arena to based off the conveyor belt style sushi restaurants.  The map is on a macro scale, so the player will be about the size of your average piece of sushi. I want bright colors to highlight bowls/food/ anything moving and of interest to the player, while the ground and surrounding areas to be more neutral colors. I want the area to be lit like a sushi restaurant so bright lights with high visability. Terrain will be mostly flat except for objects on the table, such as bowls.

I want my USP to be the conveyor belt that will wrap around the arena. I want there to be two belts adjacent to each other that move in opposing directions, initially the belt will start off slow but slowly speed up over time, until halfway through the battle, where the belt will reverse and the speed will continue to increase.

I want the map to be circular, with various food objects in the center of the map and moving food on the belt to act further as obstacles to the players. Pickups will be between several food items on belt and in the center of the map forcing players to either enter the center of the arena or face the USP to get a weapon.

The only other environmentally based obstacle besides the USP is a spill on the center area that will slow down players.










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