Concept Statement-
“Steal to Rule”
Theme-
My theme revolves around its core mechanic, stealing from other players. Each player is a thief competing to have the most loot by the end of the game. Each thief is represented by a different character, who steals in a different way from every other character.
Setting, time period, location, culture
My games theme takes place in that of fantasy medieval setting in a bustling cosmopolitan city. The four different player options would represent for different cultures or guilds of thieves in the city. The board would represent a poorer part of the city and the thieves factions within in.
Style
Color Palette-

