In game design, we were tasked with combining two games into one, fortunately for my group we received two very different games whose pieces were relatively unmeshable from a first look, cards against humanity and an RPG game called BFI. A humor game combined with a very serious rpg game was just a recipe for disaster and laughter.
We ended up making a game that which can really only be described as an rpg. Here are the rules.
Goal: Once all tokens are off the board, the player with the most tokens, wins. Players with same amount of tokens duel each other with remaining cards until last one standing.
Set Up: Place room tiles from BHH randomly around entrance center-piece while still matching entrances. Pick pieces that hold narrative (ie: "Bloody Room" over "Patio"). Place dead ends around perimeters and place a token in each space.
Pick any character figurine from BHH
Everyone starts at entrance hall
Randomly place spider and dog in any room
- Spiders - cannot pass unless able to kill
- Dog - appease with a treat from your inventory. Roll die to determine if you're allowed to pass. 1 = No 2 = Yes
Each player rolls a die to determine which CAH card to draw. 1 = Black 2 = White
Pick a card from the ITEMS or OMEN pile, and a card from the EVENT pile
The three cards can be combined to either:
- Move to a relevant room (ie: Draw Grave Dirt - Move to Graveyard)
- Perform an action (ie: Draw Chainsaw - Eliminate players in your room)
To add an item (any of the three cards) to your inventory, you must collect it by moving to the relevant room on the board
- ie: Draw Mecha Hitler, must move to Furnace Room to fuel him
Roll two die to determine number of spaces to move. If both turn up blank, re-roll
You may 'steal' tokens from other players by utilizing your inventory. Winner is decided by vote from other players
The experience was overall fun and enjoyable, but if we ever made it into a real game, I don't think it would sell or that many people would play it.
