Friday, September 30, 2016

Concept Statement-

“Steal to Rule” 

Theme-

My theme revolves around its core mechanic, stealing from other players. Each player is a thief competing to have the most loot by the end of the game. Each thief is represented by a different character, who steals in a different way from every other character. 

Setting, time period, location, culture

My games theme takes place in that of fantasy medieval setting in a bustling cosmopolitan city. The four different player options would represent for different cultures or guilds of thieves in the city. The board would represent a poorer part of the city and the thieves factions within in. 

Style


Color Palette-







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